So you're just mad about change. Change is mad about you. There's one small problem. Fellow employees hate change, because many are in love with the mistress of mediocrity.
Suppose you want to introduce a new process or product. What's a change agent to do? Should you call a twelve-person meeting and try to reach agreement? Not if you love sharp edges.
Instead, consider Free Prize Inside and the in-depth counsel that Seth Godin gives regarding selling your idea. He starts with the Fulcrum of Innovation -- a platform to leverage your idea across an organization. The fulcrum is defined by three questions:
Is it going to be successful?
Is it worth doing?
Is this person able to champion the project?
If you answer “Yes” to all three, you have a fulcrum. But Seth doesn't stop with the fulcrum. He also provides a passel of tactics to help champions race their idea across the finish line.
Think like an artist. Why? Because artists and innovators face the same challenges. Here's one of five keys that every artist (and champion) must remember:
1. Don't Quit
If you are ahead of your time, or the organization dynamic is stacked against you, you may stop (for a while). You can switch tracks. You can stop often. But real artists don't quit.
In The Writer's Book Of Wisdom, author Steven Taylor Goldsberry provides a medley of insightful tips for writers. Here's one of many -- Place abstract ideas next to images. From The Farthest Shore by Ursula Le Guin, comes this example:
... the sand for yards about was blackened with the poisoned dragon-blood. Yet the creature still lived. So great a life is in dragons that only an equal power of wizardry can kill them swiftly. The green-gold eyes were open.
During the iRise webcast regarding innovation and models, someone mentioned the concept of a collaboration platform. Although, he didn't say what would make up this platform. So here's my initial thoughts regarding the platform's components: